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One Generation of a Genetic Algorithm

Breed the next generation of bit strings with tournament selection, single-point crossover and mutation.

Das lernst du

  • Select parents with tournaments
  • Combine solutions with crossover
  • Add variation with mutation

Problem

Übersetzung anzeigen

A genetic algorithm improves a population of candidate solutions the way evolution does: select fit parents, combine them, and add random mutations. Here the candidates are bit strings and fitness is the number of 1s (the OneMax problem).

To make it testable, every random choice is given. With N strings (N is even), build N children in pairs. For pair k = 0, 1, …, N/2 - 1:

  1. Selection: parent1 wins tournament tournaments[2k] and parent2 wins tournaments[2k + 1]. A tournament [i, j] is won by whichever of population[i] and population[j] has more 1s; on a tie, population[i] wins.
  2. Crossover at c = crossover_points[k]: child 2k = parent1[0:c] + parent2[c:] and child 2k + 1 = parent2[0:c] + parent1[c:].

Then apply each mutation [child, position] in order by flipping that bit of that child.

Implement ga_generation(population, tournaments, crossover_points, mutations).

Input

population: N bit strings of equal length L.

tournaments: N pairs of population indices.

crossover_points: N/2 cut points, each between 1 and L - 1.

mutations: [child, position] pairs (may be empty).

Output

Return the N children in order.

Einschränkungen

2 ≤ N ≤ 200 (N even), 2 ≤ L ≤ 64

0 ≤ number of mutations ≤ 1,000

Beispiele

Beispiel 1
Eingabe:
mutations = [
    [0, 0]
]
population = ["0000", "1111", "1100", "0011"]
tournaments = [
    [0, 1],
    [2, 3],
    [1, 2],
    [0, 3]
]
crossover_points = [2, 1]

Erwartete Ausgabe:
expected = ["0100", "1111", "1011", "0111"]
Eingabe:
std::vector<std::vector<long long>> mutations = {
    {0, 0}
};
std::vector<std::string> population = {"0000", "1111", "1100", "0011"};
std::vector<std::vector<long long>> tournaments = {
    {0, 1},
    {2, 3},
    {1, 2},
    {0, 3}
};
std::vector<long long> crossover_points = {2, 1};

Erwartete Ausgabe:
std::vector<std::string> expected = {"0100", "1111", "1011", "0111"};
Eingabe:
long[][] mutations = new long[][] {
    new long[] {0, 0}
};
string[] population = new string[] {"0000", "1111", "1100", "0011"};
long[][] tournaments = new long[][] {
    new long[] {0, 1},
    new long[] {2, 3},
    new long[] {1, 2},
    new long[] {0, 3}
};
long[] crossover_points = new long[] {2, 1};

Erwartete Ausgabe:
string[] expected = new string[] {"0100", "1111", "1011", "0111"};

Erläuterung

Pair 0: "1111" beats "0000", and "1100" ties "0011" so the first one wins. Cutting after 2 bits gives "1100" and "1111". Pair 1: parents "1111" and "0011", cut after 1 bit: "1011" and "0111". Finally child 0 has bit 0 flipped: "0100".

Beispiel 2
Eingabe:
mutations = []
population = ["10", "01"]
tournaments = [
    [0, 1],
    [1, 0]
]
crossover_points = [1]

Erwartete Ausgabe:
expected = ["11", "00"]
Eingabe:
std::vector<std::vector<long long>> mutations = {};
std::vector<std::string> population = {"10", "01"};
std::vector<std::vector<long long>> tournaments = {
    {0, 1},
    {1, 0}
};
std::vector<long long> crossover_points = {1};

Erwartete Ausgabe:
std::vector<std::string> expected = {"11", "00"};
Eingabe:
long[][] mutations = new long[][] {};
string[] population = new string[] {"10", "01"};
long[][] tournaments = new long[][] {
    new long[] {0, 1},
    new long[] {1, 0}
};
long[] crossover_points = new long[] {1};

Erwartete Ausgabe:
string[] expected = new string[] {"11", "00"};

Erläuterung

Both strings have one 1, so each tournament is won by its first index: parent1 = "10" and parent2 = "01". Cutting after 1 bit gives "11" and "00".

So gehst du vor

Versuch es zuerst allein und öffne dann einen Hinweis nach dem anderen.

Hinweis 1

Build children in pairs by first choosing two parents from each tournament, then combining their bit strings at one cut point.

Hinweis 2

Selection depends on fitness only, with ties always favoring the first contestant in the tournament pair.

Hinweis 3

Apply mutations after all children are created, and make sure each flip targets the current child string.

Erwartete Komplexität

O(N * L + M) time, O(N * L) extra space

Referenzen

Diese Aufgabe wurde für CodeUtility angepasst. Beachte die oben genannten Vorgaben und Einschränkungen.

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